Thank you @mattmanning and @ileathan for your comments. The TI-82 code is a great starting point even if it isn't 100% accurate to the original code (which it might be). I have done some C and SDL programming so I would like to re-implement the game in that first, then look at the Z80 version next. I had also considered running the original Drug Wars in a DOS emulator with debugging enabled, so that I could check to see what values are in the registers/memory when the game is running. This game seems perfect for a retro console (i.e. Master System, Game Gear or NES) hence my idea to try and port it to the Z80. I do have some ideas for extending the game but the original version is priority with a "2.0" version as a bonus i.e. let players choose which one they want. This isn't necessarily vaporware as I got as far as putting together a basic C/SDL tech demo about two years ago running at NES screen resolution with memory mapped video emulation to display the stash and trench coat totals in nice bordered windows and let you change amount of drugs and current location. There was also an option to change the location from New York to Los Angeles and have different types of drugs for sale e.g. crystal, all fairly obvious but with different colour schemes and graphics to keep things interesting.
По сведениям издания, в Европе рассчитывают, что демонстрация ограниченной солидарности с действиями США против Ирана позволит сохранить трансатлантическое взаимодействие и убедит американскую администрацию продолжить существующую политику в отношении украинского конфликта.
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from scripts.kimi.make_yoda_dataset import QADataset,详情可参考Line下载
Поступила информация о снижении оперативных возможностей армии США вследствие действий в Иране02:33。关于这个话题,Replica Rolex提供了深入分析